Take-Two Interactive as we speak launched its quarterly earnings report for Q1 FY25, through which it revealed that its bookings for the 12 months had been flat in contrast with Q1 FY24. Following this report, the corporate held its earnings name through which it fielded questions, together with one about Take-Two’s view on user-generated content (UGC) throughout its totally different franchises. In line with CEO Strauss Zelnick, Take-Two just isn’t planning to deal with UGC within the near-future and doesn’t think about UGC a significant factor within the firm’s future.
Zelnick stated through the name (in response to a query from Oppenheimer & Co about UGC and modding), “We’ve been very open-minded and we actually are very enthusiastic about many issues our customers are delivering of their engagement with our titles and different individuals’s titles. Clearly we’re enthusiastic about what we see within the modding group for GTA, and we expect that’s fairly thrilling. On the finish of the day, leisure corporations must deliver nice leisure to shoppers. That’s the start line. And I’m not a believer that the business will flip right into a UGC-driven business.”
Person-generated content material has turn out to be a fixture of the video games business prior to now few years, as companies have sprung from creating content on UGC-friendly platforms. Zelnick acknowledged these, saying, “Nonetheless, for sure titles, for instance Roblox, they’re actually extra platforms than they’re particular person leisure titles. And I feel at this firm we pleasure ourselves on making the perfect leisure of any kind [sound muffled] and if shoppers wish to add to that and improve that for their very own use, typically talking we want to allow that habits.”
As Zelnick acknowledged, modding is a staple of the Grand Theft Auto group, serving to maintain curiosity within the title for over a decade. Grand Theft Auto V was the most-watched game on Twitch in 2023, in response to SullyGnome. As an alternative, Zelnick famous that Take-Two will shield their very own IP — in 2022, the company asked MyMetaverse to take away its NFTs from GTAservers, saying it couldn’t permit “sale of digital currencies, producing income by way of company sponsorships or in-game integrations, or the usage of cryptocurrencies or crypto belongings.”
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Zelnick stated, “We’re protecting of our mental property, we’re protecting, in fact, of different individuals’s mental properties, however we do sense that that may be a optimistic addition to the business. I don’t suppose that it’s going to outline our firm or the business, nonetheless.” Take-Two’s upcoming main releases embody Grand Theft Auto VI and Civilization VII, each of that are scheduled to launch someday subsequent 12 months.